Scenery

Thinking About 3D

I read in a recent newsletter that the NMRA is currently grappling with the issue of how to judge “scratchbuilt” models that were made using parts from a 3D printer. The issue for them is how to fairly judge when someone creates their own parts versus simply printing and assembling designs made by others. My two cents is that this shouldn’t be too hard, since the issues are exactly the same as use of commercial castings (e.g., for a window frame) versus making your own from strip styrene or similar. There is an honesty aspect to it: someone could lie about their source. But you could address that by requiring the modeler to submit their part files as part of the entry process if they claim to have created them. It’s important not so much for the issue itself, but rather as the author of that piece noted, as a measure of how technology is changing the hobby.
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More Hilltop Work

Work has progressed. I finally finished getting the backdrop photo attached to the backdrop, and the latter attached to the layout table. This was not without a lot of awkward contortionism to get the darn thing bolted in place. Perhaps I would have been better off disconnecting the whole return loop end from the rest of the layout, so I could turn it and work somewhere other than in a two-inch slot up against a concrete wall. But while that’s possible by design, it’s REALLY hard in practice, and I decided I didn’t need to do it. And in the end I didn’t, although I’m not sure I actually saved any real time.

The backdrop looks pretty good, even in person. It has just the right level of detail, and the sizes are acceptable (perhaps a bit too large, but I don’t think they’ll be too obtrusive). The faded/hazy color and low-resolution of detail looks just right.
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Village Construction

The title might be a bit overdone, but I’ve moved from the “thinking about it” stage to the “building mockups” stage. It’s still planing of a sort, but it feels more like construction. I was ready to start cutting styrene a couple of days ago, but now I think I need a little more contemplation and review before I do that.

I’ve also started taking apart the buildings to prep them for painting, although I’ve realized that I need to adjust my positions slightly, which has diverted my attention from that work. I’ve also started working on my detailed design for the roads and intersection, which is partly what’s caused that re-think about posiitoning.

After more research on road sizes, summarized on the Roads and Highways prototype page, and a good deal of thought about the actual size of my roads, summarized on my Cars and Roads modeling page, I started drawing a 1:1 scale graphic of the road in my layered drawing program (Omnigraffle). My hope is to replace some of the layers with photographs of concrete, asphalt, and similar, as well as adding in details like manhole covers, and then print the final version as either a decal or photo that would be layered onto styrene. Using styrene as a backing has one benefit for use of a decal: printers can’t print white, so decals leave that color clear. A decal applied to white-painted styrene will look correct even if it contains white lines. I may use a similar technique to create the sidewalk as a separate item, although I’m also considering just using painted “tile” sheet styrene and applying separate delays for things like manholes and “braille” safety strips at crosswalks. Read More...

Planning the Village II

Eighteen months on from the first post on this topic, and the scenery in my Village area hasn’t really progressed, but I’ve turned my attention back to it, and am close to having a final layout of buildings. I think. From here, things should start to move. The overall design hasn’t changed: still a broad avenue with commercial buildings up the middle, two typically-narrow side streets, with businesses mixed with residences on one side. The exact selection of buildings, and their placement, has evolved though.

To get here, I finally mapped out the ground I had to work with and put that into a drawing program, then I created outlines of the footprints of each of my candidate buildings, and set to work trying different arrangements by dragging the outlines around on a second layer above the drawing. Layered object drawing programs are so useful for exercises like this; I used Omnigraffle on the Mac, but anything with basic shapes and layers should work similarly.

Along the way I finally decided that the Tomix gas station, as much as I liked the model, really wasn’t going to fit. I’d somewhat realized that last year, which is one reason work on that structure had halted last summer. I may reuse parts of it, although I anticipate scratchbuilding most of the new gas station, which will be sized to fit a spare corner. I also had to abandon plans to use one of the more traditional brown wooden residence/business buildings made by Kato, as they just didn’t fit anywhere.

I also decided, based on purusing Google Earth views of the banks of the lower Sumida River, that some of the oddly-shaped corners could be used as small parks with trees, and perhaps recreational equipment for children, as that’s how such gaps are used in the real world.
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Hilltop Backdrop

It occurs to me that I haven’t said much about my plans for the hilltop scene. In fact the page I created to describe it is essentially blank. That’s mainly because I don’t have anything there yet to photograph, although I ought to add something showing the current appearance, if only as a “before” image. I do have a Construction page describing my plans and the current extent of work. he idea is that this is a removable “cap” that sits above the location of the future helix down to staging tracks.
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Modeling Subways

I realized that my subway material was scattered over several pages, and I didn’t really have anything that tied them all together. Also, some of the pages were a bit out of date. The main page is the Subway Line page. I’ve updated the outdated material, and here’s a post to describe what I was trying to do, how I went about it, and what I’d do differently next time. I’ll link to other pages in the text below.

A subway isn’t something you find on a lot of model railroads, but then most model railroads are focused on freight operations. Even ordinary railroads back in the steam era had underground stations (New York’s Grand Central Terminal has 44 platforms, all underground). Property costs in modern cities make it even more likely for structures to be built above the tracks, partially or wholly covering the station. Boston’s Back Bay station used to be above ground, largely in a cutting, but today is mostly out of sight below ground except for the entrance building and ventilation stacks.

Despite the high property values in Tōkyō today, most of the stations are surprisingly at or above ground level. In part that’s because the rail lines’ growth came after dense urbanization, so elevated lines were a more practical solution for expanding them. The city does have subways, and most of them use the same gauge track and same voltage power supply as the above-ground commuter lines, so some of these subways provide access to the city center for suburban commuter trains. Several subway lines have underground stations below or near surface line stations, to allow transfers.

I’ve used that as an important aspect of my modeling to capture the “layered” feel of urban railroading. Cities rarely exist on a single level, even ignoring multi-story buildings. There are often below-ground open plazas and hidden shopping arcades, and highways and rail lines exist and cross on multiple levels. Cities aren’t flat, and models of cities shouldn’t be flat either.
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Camera Car

I’ve long wanted to take some “engineer’s eye” video of the layout, both because I think it’s more immersive, and because close-up views help to reveal weak areas in the visual design of the layout. At first I considered buying a train with a pre-installed camera (Kato has made one in the past) or buying the wireless camera and installing it myself. I actually ended up buying a camera, but never doing the work to install it, because it was clear that there were a lot of compromises in the system.
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Pylons

No, I’m not writing about the ones from the 70s TV series. These are the electrical kind, Kato kit 23-401, which is actually a Heljan-produced model, although apparently not one sold directly by that company. The kit contains material for three high-voltage electrical towers of a common design. In fact, they’re nearly identical to those in a photo of Shin-Yokohama described as owned by JR East (see my Electrical Reference Images page). List price from Kato USA is US$19, but I’ve seen them for less. Frankly, they’re overpriced for what you get. Read More...

Almost Scenery

If you look at the River Crossing scene now, you’ll see grass and shrubs alongside the tracks. Yes, spring has come early to Sumida Crossing, and there’s ground cover on the hillside above the Village area.

This may not seem major to you. After all, ground cover isn’t exactly rocket science. It’s probably one of the easier aspects of model railroading when you come right down to it. But of all the different aspects of model railroading, it’s the one I absolutely hate. Unlike buildings or track, it’s not precise. And since it uses glue, there’s really no second chance. Like painting a picture, if you make a mistake all you can do is paint over it. There’s no “undo” with ground cover. So getting to the point where I’m ready to take that step is a major milestone for me. The River Crossing scene and its scenery is far from done, but this feels like real progress, at least to me.
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Photographic Backdrops II and January 2012 Status

I’d mentioned a few weeks ago the work I was planning to replace the old (and disintegrating) backdrop for the River Crossing scene with a new one. That’s completed, and the new backdrop in place (as seen above). The differences are subtle (aside from the fact that this one isn’t peeling off). The horizon is lower, as I cut out more of the foreground to give it more of a “seen from a distance” look. The colors are a bit more accurate (the green of the trees looks particularly good). Finally, the image resolution is higher, but you really can’t see that in these photos. It does make a difference in person, although perhaps not to the casual viewer. Below are the original presentation paper backdrops, from an early test before I glued them in place.
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The Kato Grade Crossing

While I still plan to build my own grade crossing eventually, Kato’s update of their automatic grade crossing (model 20-652) to be compatible with DCC gave me an excuse to put that off some more (see Kato’s Japanese page for some pictures and a video of it in operation). Or at least, that was the plan. What I forgot in my enthusiasm is that I’d put my layout’s one grade crossing on a curve, so Kato’s straight crossing can’t be used. I can move it closer to Riverside’s commuter station, and I think I will. But I may end up using it somewhere else (perhaps on the “subway” tracks where they run at ground level under the Urban Station). I need to think on this some more, but I’ll outline my current plan after describing the crossing itself.
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Hybrid Design and Temporary Scenery

There’s a “right” way to build a model railroad: build some subroadbed structure (often plywood screwed and glued in place, sometimes foam held together with glue), add roadbed (paperboard or cork are typical, a type of foam rubber is also used) held in place with wood glue or similar, attach track (held in place by silicone caulk, or temporary nails), and apply ballast (crushed stone or artificial granular substances) glued in place with diluted white glue. Make sure the track works, protect it with tape, wax paper, and other things, then add scenery of carved foam, plaster cloth or other material, paint it, glue down ground scatter, shrubs and other scenery, and plant buildings in places prepared for them.

This approach produces everything from the basement-filling layouts typical of North America, to the smaller layouts found in Europe, right down to the switching layout-on-a-shelf more typical of the space-constrained builder (common in the U.K., but hardly limited to there), as well as modular layouts that only get set up at club meetings and shows. Smaller layouts often use a box structure for the subroadbed rather than the more material-efficient approaches (like L-girder) used in larger layouts.

It is, effectively, the collective wisdom of decades of western modelers (North American and European in particular), promulgated in books, magazine articles, and today web postings. And it’s not a bad approach; it’s the collective wisdom because it works and has proven itself capable of producing long-lasting and reliable model railroads. Read More...

Truth is Stranger than Model Railroading

It’s often said that there’s a prototype for everything, and there probably is. But that’s usually meant as “do what you think is right, somebody, somewhere probably did it that way”. Now I’d be the last person to say that there’s a “wrong” way of making a model railroad layout. You can do highly prototype-specific layouts, or completely fictional ones, or anything in between. And scenery can vary from entirely imaginary to near photo-perfect. And if you want to run nineteenth-century steam locomotives alongside twenty-first century electric trains, or whatever, that’s cool too. It’s your railroad.

But I think that if you want to have a railroad that is interesting to someone else, whether than someone else is a family member, friend, or an audience at a show, “anything goes” is perhaps a bit too open-ended. Because ultimately a model railroad is a representation of something. If that something lives entirely in your own head, than it just needs to meet your requirements. But for someone else to participate, they need to understand what it’s representing, and be able to see that themselves. And if, like me, that’s what you want, then you have to make it happen with planning and deliberate action.
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Of Vending Machines and Subway Stations

It took longer than expected, but the Riverside Subway station, now known as the (fictional) Tōkyō Metro Kawate station, is done and servicing commuters and schoolkids making their way about Sumida Crossing. Or at least it will once I finish the much-delayed work on the power systems and get the trains running again.
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Kawate Station

What’s in a name? I needed signs for my subway station, and I knew what form I wanted from some photos I found online (here and here) But these needed to identify the station, the subway line it was on, and the adjacent stations on the line. What line? And what station name? It’s not supposed to be any specific prototype. I’ve been calling this part of the layout the “riverside scene” and using “Riverside Station” informally up to now. And while I could have named it Riverside, that seemed wrong. Japanese signs use a lot of English, but rarely for place names.
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Almost There - January 2011 Status

January went primarily to the backdrops and the risers/inclines of the Riverside Station scene commuter loop, and now the Riverside Station scene begins to come together. The tables themselves are not yet connected to each other or anything else, as I’m taking the opportunity to work on the wiring with them stood on edge, which is much easier than working on it from below.

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How Not to Make Backdrops

I bow to no one in my ability to screw up a simple task. Complex tasks, no trouble, but the bleedingly obvious escapes me every time. Case in point, the backdrop photo on the right above, which you’ll note is nearly a foot higher than the backdrop it’s supposed to be attached to. There’s a story here.
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Tunnel Roofs, Castings and Track

Just a brief update: For the last month or so I’ve been working on the Subway roof that carries the Rapid/Shinkansen tracks along the front of the Riverside Station scene, above the subway tracks at the front of the table. That’s now been “finished” (WS inclines glued where needed, plaster and roadbed applied over that, all painted) and it’s supporting the tracks quite nicely. The decision to use 2mm sheet styrene turned out to be a good one. The track here is a bit hard to visualize (and some of it is missing in the above photo), see the track plan for a diagram.
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July 2010 Status - Behind the Scenes

Much of July went to more electrical work, partly planning, but mostly just crimping spade lugs to wires. Around 200 of them this month. There are now a total of six bus wire pairs beneath the tables: two for DCC (command station and future booster), two for the two tracks of the outer (Rapid/Shinkansen) loop, which will be switchable from DC to DCC, and one each for DCC accessory power and the Occupancy Detector & Signaling systems. I also wired up the control panel for the power.

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Grade Crossing Plans

I should be building the topography under the soon-to-be Riverside Station scene’s Commuter Station, instead I’m still obsessing over the scenery where that scene meets the River Crossing scene, and specifically the exact design of the grade crossing I’m going to build there, someday.
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Subway Track Cleanup, Etc.

This weekend went largely to the beginning of the final (I hope) laying of the subway track, which has been in place, in whole or in part, through more than six months of construction. As a result, it has gotten a bit dirty. All track was pulled up, cleaned with isopropyl alcohol on a cotton pad, and relaid. At the same time, insulated unijoiners (black, in the photo above) were inserted to divide the track into electrical blocks (for power feeds and future occupancy detectors) and power feeds were wired up to terminal strips under the table. I didn’t get it all done, perhaps a bit more than half, but I should be able to finish it during the week and run trains by next weekend.
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Upper Level Return Tracks

I took a short break from working on the elevated station to assemble the upper level of the unsceniced end, as well as a couple of lower-level (i.e., subway or “water” level) sections of plywood adjacent to and extending the Urban Station and Riverside Station scenes. I also decided how to end the Urban Station scene: on the extension will be a small canal, with the “commercial avenue” continuing over it on a bridge. This is based (very roughly) on the Yoko-jikkengawa river. Read More...

Painting Cork Roadbed

Roadbed is what holds up the track, and one of the most common materials for this is cork. Another is a soft foam material, such as Woodland Scenics Track-Bed. I’m using both, but mostly I’m using cork. And I’m not planning to add ballast initially, but just rest the track atop the cork. This means I need to do something about the color, as light brown cork doesn’t look like gravel. Since flexibility is one of the reasons to have roadbed in the first place--to absorb sound--painting the cork with a paint that would dry to a hard shell, like my usual latex primer, seemed like a bad idea. After reading that acrylic artist’s paint remained flexible after drying, I decided to try it out. Read More...

February 2010 Status - Upper Level Beginnings

The “village” section of the River Crossing scene has been painted, with cork and basic ground cover (plaster cloth) applied. Much remains to be done, including the stonework of the embankment against the river, before scenery is likely to progress beyond this. But the goal of hiding the pink foam here, and getting the track in place, is done. Read More...

First Scenery

The last couple of weeks have been mainly spent on the initial scenery for the “Village” part of the River Crossing scene. This consisted of carving and gluing foam, making and painting bridge abutments, laying plaster cloth (seen above) and filling in various gaps, applying a stone texture to the face of the sloped sections of embankment, and laying cork where the track goes. Read More...